java实现中国象棋源代码

以下是Java实现中国象棋的源代码示例:

public class Chess {
    private Piece[][] board;
    
    public Chess() {
        // 初始化棋盘
        board = new Piece[10][9];
        board[0][0] = new Piece(PieceType.ROOK, Color.RED);
        board[0][1] = new Piece(PieceType.KNIGHT, Color.RED);
        board[0][2] = new Piece(PieceType.ELEPHANT, Color.RED);
        board[0][3] = new Piece(PieceType.ADVISOR, Color.RED);
        board[0][4] = new Piece(PieceType.GENERAL, Color.RED);
        board[0][5] = new Piece(PieceType.ADVISOR, Color.RED);
        board[0][6] = new Piece(PieceType.ELEPHANT, Color.RED);
        board[0][7] = new Piece(PieceType.KNIGHT, Color.RED);
        board[0][8] = new Piece(PieceType.ROOK, Color.RED);
        
        board[2][1] = new Piece(PieceType.CANNON, Color.RED);
        board[2][7] = new Piece(PieceType.CANNON, Color.RED);
        
        board[3][0] = new Piece(PieceType.PAWN, Color.RED);
        board[3][2] = new Piece(PieceType.PAWN, Color.RED);
        board[3][4] = new Piece(PieceType.PAWN, Color.RED);
        board[3][6] = new Piece(PieceType.PAWN, Color.RED);
        board[3][8] = new Piece(PieceType.PAWN, Color.RED);
        
        board[9][0] = new Piece(PieceType.ROOK, Color.BLACK);
        board[9][1] = new Piece(PieceType.KNIGHT, Color.BLACK);
        board[9][2] = new Piece(PieceType.ELEPHANT, Color.BLACK);
        board[9][3] = new Piece(PieceType.ADVISOR, Color.BLACK);
        board[9][4] = new Piece(PieceType.GENERAL, Color.BLACK);
        board[9][5] = new Piece(PieceType.ADVISOR, Color.BLACK);
        board[9][6] = new Piece(PieceType.ELEPHANT, Color.BLACK);
        board[9][7] = new Piece(PieceType.KNIGHT, Color.BLACK);
        board[9][8] = new Piece(PieceType.ROOK, Color.BLACK);
        
        board[7][1] = new Piece(PieceType.CANNON, Color.BLACK);
        board[7][7] = new Piece(PieceType.CANNON, Color.BLACK);
        
        board[6][0] = new Piece(PieceType.PAWN, Color.BLACK);
        board[6][2] = new Piece(PieceType.PAWN, Color.BLACK);
        board[6][4] = new Piece(PieceType.PAWN, Color.BLACK);
        board[6][6] = new Piece(PieceType.PAWN, Color.BLACK);
        board[6][8] = new Piece(PieceType.PAWN, Color.BLACK);
    }
    
    public Piece getPiece(int x, int y) {
        return board[x][y];
    }
    
    public void movePiece(int fromX, int fromY, int toX, int toY) {
        Piece piece = board[fromX][fromY];
        if (piece == null) {
            throw new IllegalArgumentException("Invalid move: no pieceat (" + fromX + ", " + fromY + ")");
}
    if (!piece.canMove(toX, toY)) {
        throw new IllegalArgumentException("Invalid move: piece cannot move to (" + toX + ", " + toY + ")");
    }
    
    board[toX][toY] = piece;
    board[fromX][fromY] = null;
}

public static void main(String[] args) {
    Chess chess = new Chess();
    // 以下是一个样例,将红方车从位置(0, 0)移动到位置(5, 0)
    System.out.println("Before move:");
    System.out.println(chess.getPiece(0, 0));
    System.out.println(chess.getPiece(5, 0));
    chess.movePiece(0, 0, 5, 0);
    System.out.println("After move:");
    System.out.println(chess.getPiece(0, 0));
    System.out.println(chess.getPiece(5, 0));
}
}

class Piece {
private PieceType type;
private Color color;
public Piece(PieceType type, Color color) {
    this.type = type;
    this.color = color;
}

public PieceType getType() {
    return type;
}

public Color getColor() {
    return color;
}

public boolean canMove(int toX, int toY) {
    // 判断该棋子是否能够移动到目标位置
    // 具体的判断规则可以根据中国象棋规则自行实现
    return true;
}

@Override
public String toString() {
    return type.toString() + "(" + color.toString() + ")";
}
}

enum PieceType {
ROOK, KNIGHT, ELEPHANT, ADVISOR, GENERAL, CANNON, PAWN
}

enum Color {
RED, BLACK
}

该示例中定义了一个`Chess`类来表示中国象棋棋盘,每个棋子使用`Piece`类来表示。`PieceType`和`Color`枚举类型分别表示棋子的类型和颜色。`Piece`类中实现了`canMove`方法来判断该棋子是否能够移动到目标位置。在`Chess`类中实现了`getPiece`和`movePiece`方法来获取和移动棋子。在`main`方法中展示了一个样例,将红方车从位置(0, 0)移动到位置(5, 0)。需要注意的是,该示例并没有实现完整的中国象棋规则,需要根据实际需求自行补充完善。

 
  • 中国象棋